Arma Reforger Server Mod Order
Arma Reforger server configs store mods as an ordered JSON array. Dependency resolution is handled by the server and Workshop data, but a readable order makes the file easier to review and maintain.
Use order for readability
A practical order is base frameworks and required libraries first, then gameplay changes, maps or scenarios, factions, vehicles, weapons, equipment, audio, and small utility mods. This is an admin-maintenance convention, not a claim that every mod requires manual load-order tuning.
Keep dependencies visible
When a mod has required dependencies, place the dependency near the mod that needs it or group all shared dependencies near the top. The important part is that each required Workshop ID appears once in game.mods.
Remove duplicates before export
Duplicate mod IDs make future edits ambiguous. If you are merging mod lists from multiple communities, paste the result into the Config.json Validator or use the Mod Manager before deploying.
Export the finished list
When the order is clean, copy the mods array for an existing config or export the full file from the Config Generator. Keep a backup before restarting a production server.